Hi, I’m Petra! I'm a game designer looking to push the boundaries of what games can be. I’m particularly interested in systems, level, and narrative design, as well as in exploring the spaces where those disciplines connect. I graduated from Champlain College’s game studio program in 2021, and am currently seeking opportunities to both refine my core skills and expand my horizons. Thanks for stopping by!

My personal projects both old and new are documented here - come explore!

I worked as a level and combat designer on an isometric 3D action game, creating dynamic attacks for the player and monsters alongside the places to use them.

I designed levels and combat for a top-down 3D action/adventure game, creating dynamic attacks for both player and monsters as well as spaces to fight in and explore.

I designed levels and gameplay for a 3D-dungeon crawler inspired by home computing and operating systems of the ‘90s.

I worked as a systems and UI designer for an experimental virtual interactive aquarium developed with support from Champlain’s Emergent Media Center.